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I'm Doing My Part!
Talking with Hammer City Games about military campaigns in Mothership
Feb 26
•
Sean McCoy
8
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I'm Doing My Part!
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100 is enough
Interview with Tyler Brown on his new tabletop game
Feb 15
•
Sean McCoy
7
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100 is enough
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December 2024
Why we did Mothership Month
30 days, 21 projects, nearly a million raised
Dec 10, 2024
•
Sean McCoy
40
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Why we did Mothership Month
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2
November 2024
Writing a novel from a twitter thread
Wages of Sin, Mothership Month, and an Upcoming Live Q&A
Nov 6, 2024
•
Sean McCoy
6
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Writing a novel from a twitter thread
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2
June 2024
There's No Such Thing as Making It
Embrace the process.
Jun 18, 2024
•
Sean McCoy
27
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There's No Such Thing as Making It
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11
March 2024
Implied Setting and Building a Line
What's the next most amazing thing you could publish?
Mar 28, 2024
•
Sean McCoy
23
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Implied Setting and Building a Line
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1
February 2024
Stretch Goals Are Haggling
You're doing stretch goals wrong
Feb 28, 2024
•
Sean McCoy
22
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Stretch Goals Are Haggling
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6
When are you ready to crowdfund?
And do you even want to?
Feb 23, 2024
•
Sean McCoy
16
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When are you ready to crowdfund?
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2
The Bottom Line
How to set the profit margins for your game
Feb 16, 2024
•
Sean McCoy
33
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The Bottom Line
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8
Add it to the Key
Play is prep
Feb 7, 2024
•
Sean McCoy
29
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Add it to the Key
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January 2024
Environmental Horror Design
Unanswered questions are what creates tension in games.
Jan 19, 2024
•
Sean McCoy
25
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Environmental Horror Design
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5
February 2023
Hacking Mothership with Quadra
Building better processes and workflows for publishing
Feb 13, 2023
•
Sean McCoy
12
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Hacking Mothership with Quadra
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